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It all starts with just doing the basic body structure and pose with straight forward sketchwork, I also include shadow placement as it helps to keep things more straight foward with less
to think about on the next stage. This is where you can make changes because if you are satisfied at this point then it creates less problems later on.
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Now based on how the character looks you just follow the exact same structure as the rough sketch before or you can even draw over it with a light box to save time but the point is to add
the unique details and features of the person you are drawing with all the shadows and tones.
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At this point you are done with pencil and paper and now you can move on to digital by scanning what you have drawn and then using software on a computer to draw over the pencil lines but
on another layer.
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Now we have the lines already done we add the flat colour to the character using the basic colours for everything, it may feel like I'm losing detail at this point which is true but I will be
adding that back digitally on the next stage.
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Grey tones is a really cool part of doing illustration as it gives you a chance to see a character take real form before you add the real colours, it is literally a case of doing all the
dark tones in jet black but then lowering the opacity to about 48% or lower depending on your own preference.
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There it is, now but having the flat colours underneath the grey tones it has all be put together nicely with a few extras like tints in the hair etc but that is my process making it
easy to make any changes later on.
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