Animation is something that I get approached about a lot, in fact I get contacted about this more than anything else so here is where
I go in to extreme detail telling you all how my process works with lots of visual examples to help you better understand the
process. My method is one that can be taken on by other animators too so any work I start can be carried on by another animator
depending on their skill level.
What everyone needs to understand about animation is that it literally means doing HUNDREDS and maybe THOUSANDS of drawings depending on the length
of the animation needed and each of those drawings are then played in sequence along a timeline over a matter of seconds giving the illusion of movement.
The best example to describe this is a flick book. The only difference with animation today is that most animators use a computer which has a few tools
that make it a bit easier but only a little as the general principle is still the same and you still need to do just as much drawing so there is no short cut.
This is also why doing the character and prop designs first is so important because there is nothing worse than doing these thousands of drawings
only for someone to say something like "change his eyes a little". That means doing it all over again which is a mistake many newbies make and this
can lead to losing motivation.
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